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Chapter 1: Caves of Caneen

Chapter 1: Caves of Caneen

The King has sent you to investigate the fabled Caves of Caneen!

As you enter the cave, the ground begins to shake and dust falls from the ceiling, despite the danger you are determined to get to the bottom of the mystery!

But will you escape before the cave collapses forever?

Do not let the crown down!

 

GAME INFO:

Theme: Medieval Fantasy Cave Adventure

Players: 1-6 (Up to 7 may play, but this game is best with 6 or fewer!)

Length: 60 Minutes

Multi-room: Yes

Price: $39.99/player

Features: Logic, pattern recognition, math, reading, rich storytelling, limited electronic puzzles, an old friend.

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CHAPTER ONE

The Caves of Caneen

The area surrounding Caneen is something of a local legend. The locals know to stay away; many tales surrounding young adventurers spelunking the caves in search of gold and dragon eggs often end in their untimely demise.

In his wise brilliancy, the King has established a secret mine at the heart of Mount Caneen... but now, the workers have failed to meet their quotas, and the King suspects them of stealing from the crown!

You play as a team of Kingsblades, henchmen of the King sent to do his dastardly deeds, and are tasked with investigating the mine to determine who or what is to blame for the missing gold.


A Descent into Darkness

Entering the caves, your team is on edge—none of the hundreds of miners are present. There are signs of struggle in the mine, and what looks like animal attacks...

Near the bottom of the cave, you find a sole locked door. Forcing your way inside, you unknowingly trigger a well-placed trap, weeks in the making. A low rumbling echoes through the cavern as the floor beneath you begins to tremble and dust from the ceiling falls onto your foreheads.

Can you solve the mystery of Caneen before it collapses forever? In the name of the King, you WILL be triumphant!


A Meta Narrative

This is Game 2 in a series of 4 different games! You do NOT need to play the other chapters to get started, but parts of the story will have greater context if you play them in order.

  • Chapter 0: The Bloated Toad – The previous entry (has little bearing on the overall story).
  • Chapter 1: The Caves of CaneenYou are here!
  • Chapter 2: Vampire Crypt – The next part in the story.

Do you dare venture deeper into the legend of Caneen? 🔥


About the Experience

This escape room game is a spiritual successor to Clancey’s Lodge, our fan-favorite Yosemite Haunted Cabin escape room.

Want to learn more about Caves of Caneen?

Accessibility

Deaf and Hearing Impaired: Our games feature visual clues, and never rely on sound to complete. Text-based instructions are available upon request.

Wheelchair Accessible: Our rooms and facilities are designed to accommodate wheelchairs, ensuring everyone can navigate the adventure.

Adaptive Lighting: This game features thematic lighting which can be dynamically changed upon request to ensure everyone can enjoy. Flashlights can be found in the room to give players further control over the lighting of the game.

FREQUENTLY ASKED QUESTIONS

How many players at a time?

Caves of Caneen can host between 1-6 players at a time.

We've had 8 players in this room before, but the space and the number of puzzles are limited. The rooms are around the size of an office, plus furniture, props, and decor! If you'd like to book for 7 or 8, you can book for 6, leave a booking note about your additional player(s), and we will add them to your booking at your reservation.

What's the minimum number of players?

The minimum number of players is 1. There are no puzzles in this room requiring players to be in two or more spots at one time. While it would be a challenge to do by oneself, it is entirely possible.

What's the maximum number of player?

The maximum number of players is 6. Space concerns aside, this game was made to be approached by up to 6 players at a time.

What's the recommended number of players?

Based on the number of puzzles in the room and the general challenge, groups of 3-5 have the best ratio of number of puzzles to difficulty.

Groups of 2 can beat the game under time if they have good reading comprehension and communication. Groups of 6 or more regularly get out under well under time.

How is this a spiritual successor to Clancey's Lodge?

This game concept originated from an adaption from Clancey's Lodge, a fan-favorite Yosemite Haunted Cabin escape room from our previous location. Originally we wanted to adapt CL into our medieval fantasy setting and have a quick turnaround to make other projects.

So many ideas had to be altered and changed at a certain point it was more recognizable as it's own standalone room than a remake of CL, so we explored the idea of making this the start of our new adventure!

The story is the closest aspect to the original adaptation; you act as skilled government agents investigating a mystery when events go awry.

What carried over from Clancey's Lodge?

  1. The bookcase and final puzzle have been rebuilt from the ground-up using original materials recovered from Clancey's Lodge. The puzzles to solve are now different.
  2. The clock makes a return, however is implemented in a different way.
  3. An old friend returns.

Are there special game mechanics?

This game using the first of our storytelling mechanics: the storyblock.

This is a completely optional mechanic that skilled players may wish to solve to fully understand the story behind the escape room. It's not necessary to complete the game, but it offers the complete picture of the story to players.

Throughout the game you will uncover Lore Notes, which resemeble 1" x 2" word blocks. These magnetized blocks fit into spots on the storyblock, and if completed correctly, tells the entire tale of the room.

If players can complete the story block correctly they can complete the case, and bring all the evidence collected to the King and bring justice to what happened at Caneen.

If players want to truly 100% complete this game, they will need to solve this in one attempt!

How does the Storyblock work?

There are 20 wordblocks you will uncover throughout the room. Each block has a unique phrase on it, and fits on a specific spot on the Storyblock. If you complete it correctly you solve the case!

Teams running out of time may wish to skip this mechanic, otherwise teams that feel confident with their time management skills may want to work on it throughout the escape game experience.

How many puzzles are there?

There are a total of 14 puzzles and steps.

Clancey's Lodge originally had 12.